Pronađeno rezultata: 1626
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Simple solution is not being afk
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Update #14 - Railroad woojoo PTSD patch 4
v1.5.5


Changelog (29/08/25):
    Units:
  • +2 defense, -4 critical for Oil/Gas.
  • +11 HP for Supply Chain.
  • -2 colateral for Senussi Camelry.
  • -1 colateral for Camel Spearmen.
  • -1 colateral for Armed Tribesmen.
  • +1 colateral for Arab Guerilla Fighters.
  • -4 upkeep for French Foreign Legionnaire.
  • -2 attack, +2 defense, +1 range, -2 HP, -5 upkeep for Kingdom of Hejaz.
  • -1 attack, +2 defense, +4 HP for Zaian Confederation.
  • "Auxiliary Ship" added to Epirus, Peloponnese and Attica.


Update #15 - Railroad woojoo PTSD patch 5
v1.5.6


Changelog (31/08/25):
    Units:
  • -6 range, -3 critical, +80 cost for Military Railway.
  • +4 critical for Bunker.
  • -5 upkeep for Coastal Bunker.
  • -3 critical for Carpathian Entrenchment.

    Events:
  • -1 Military Railway in Russia for Russian Empire (turn 2).
  • +1 Coastal Bunker in Beirut for Ottoman Empire (turn 2).
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Hi all. there is a simple solution. please just add a push notifications.
the solution will fix many afk problems and makes better user experience.
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Napisao JT., 27.08.2025 at 23:02

At war will never be successful until Dave sells it.. The players of a game shouldn't have to revive a game the owner should he's the one that profits..

Tends to happen when the owner purchases a game with a small community, and full of bugs, and believes it will end well going against the player base, and punishing it over opinions.

Still hasn't unbanned the players 4-5 years later, and still tries to justify it - peak entertainment- and ofc it's expected from the community to revive it.

You cannot force everything to be the way you want it, it's like trying to force someone to love you. So just accept it, admit your mistakes, free everyone, and move on. Or live on having everyone here hating on you till the very end ... that's my only thing to say to Dave
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At war will never be successful until Dave sells it.. The players of a game shouldn't have to revive a game the owner should he's the one that profits..
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Wow atwar players are genuinely retarded
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Napisao brianwl, 27.08.2025 at 02:48

Probability plays a larger role as the numbers and relative unit strength equalizes.
You've probably noticed that weaker units in your stack help your chances. If two allies attack with one unit type, the weaker unit tends to win. For instance, a stack of 100 tanks by one ally, and a stack of 100 militia by the other, will give a near 100% chance for the ally with the militia stack to claim the city.

Because generals are especially weak, they often take the city, but since there is only one, the probability lowers. Compare this to a stack with multiple generals. (Some maps allow multiple generals, so if you had a large stack with 3 or 4 generals, you have a near 100% of taking the city if your ally has no General.)

Hope this helps ♥

ok thanks for the explanation
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Probability plays a larger role as the numbers and relative unit strength equalizes.
You've probably noticed that weaker units in your stack help your chances. If two allies attack with one unit type, the weaker unit tends to win. For instance, a stack of 100 tanks by one ally, and a stack of 100 militia by the other, will give a near 100% chance for the ally with the militia stack to claim the city.

Because generals are especially weak, they often take the city, but since there is only one, the probability lowers. Compare this to a stack with multiple generals. (Some maps allow multiple generals, so if you had a large stack with 3 or 4 generals, you have a near 100% of taking the city if your ally has no General.)

Hope this helps ♥
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Napisao Kaska, 27.08.2025 at 00:42

You probably unbanned him while being in a game

You need to log out of the server for the ban to go through

Ah that is interesting. Thank you for the information.
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You probably unbanned him while being in a game

You need to log out of the server for the ban to go through
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I don't know if this is the right place, but I unbanned "Stealthcombo" to get him into the game.
"https://it.atwar-game.com/games/?link=9048520769"
However, he can't get in. It says he's still banned. Can anyone help or tell me what to do?
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Its whoever has most unit types, or whoever's capital it was, if same unit types then whoever has more, then rng if same
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Napisao vampire2015, 09.08.2022 at 17:53

Des motivés pour la création d'une coalition francophone active ? Pour faire renaitre la communauté francophone de ce super jeu.

Votre coalition (made in France) est la pire de tout Atwar, vous entrez toujours avec des multis, vous vous alliez entre vous pour gagner à tout prix et vous jouez sale. Votre coalition entière devrait être bannie.
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Napisao Eridans, 26.08.2025 at 00:59

Napisao MrPhobos, 25.08.2025 at 23:14

I think it is mostly rng tbh

I don't understand, what does "rng tbh" mean?

random
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Non je ne suis pas
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Napisao MrPhobos, 25.08.2025 at 23:14

I think it is mostly rng tbh

I don't understand, what does "rng tbh" mean?
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I think it is mostly rng tbh
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My clan would sweep Atwar, my Marshall Aiki of the Red Army will see to that.
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Update #13 - Railroad woojoo PTSD patch 3
v1.5.4


Changelog (25/08/25):
    Units:
  • -4 HP for Carpathian Entrenchment.
  • +1 HP for Oil/Gas.
  • -3 upkeep for Kingdom of Greece.
  • -50 upkeep for Portugal.
  • "Greek Transport" removed.

    Finances:
  • Economy boost: +$350 income for Kingdom of Italy (turn 18).
  • Economy boost: +$650 income for Kingdom of Italy (turn 26).

    Reinforcements:
  • -1 reinforcements in Heraklion (Entente Minors).
  • +1 reinforcements in Larissa (Entente Minors).
  • +1 reinforcements in Caspian gas field (neutral).

    Events:
  • -1 Russian Battleship in Rostov for Russian Empire (turn 2).
  • -6 Naval Mines in the Black Sea for Russian Empire (turn 2).
  • +5 Leib Guard near Kiev for Russian Empire (turn 10).
  • +20 Light Tanks near Milan for Kingdom of Italy (turn 18).

    Cities:
  • Russian Empire will now start controlling the oil fields capital. The Caspian Oil Field is no longer the capital.
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I have a question, in case 2 or more allies attack the same city and win, who is assigned the conquest?
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I would want to play cw's but only if strenght of players are kinda equal, i don't see a point in playing cw if i knew i will lose.
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It is turn 17 and the other players can proceed to the supply territory, but I am still blocked. What's going on?
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If i could clan war i think itd be fun
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Tbh my clan is dead and i have no incentive of leaving so yeah
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I'm available for a clan to hire for cw for the right amount of PCs
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Napisao GeneralVonKluck, 18.08.2025 at 11:45

Sry I don't know if I'm putting this in the right section. I know most browser games don't have their own "meme culture" but id like to see some atwar related memes if anyone has them. many thanks.
there is a forum category for memes in photos
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Napisao Alpenglow, 22.08.2025 at 18:31

There aren't enough people and not enough people in the right clans. The most innovative and imo beneficial solution would be to allow people from different clans to play together. For example a player from Goths and a player from Blue Dragons team up to play 2 players from prestige. If they win/lose their 2 clans split the gain/loss. This would require a little code rework but should be pretty doable and would actually make the scene a bit more interesting


Bro it feels so nice you are one of the few who remember my intent of competitive clan (ak Visigothia) which ended being a one man clan.
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There aren't enough people and not enough people in the right clans. The most innovative and imo beneficial solution would be to allow people from different clans to play together. For example a player from Goths and a player from Blue Dragons team up to play 2 players from prestige. If they win/lose their 2 clans split the gain/loss. This would require a little code rework but should be pretty doable and would actually make the scene a bit more interesting
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Napisao Mommy_ulvi, 20.08.2025 at 15:39

Decrease ottoman empire difficulty to 1 or 2 stars

This is a reflection of some changes I did for Balkan and Morocco fronts a while ago, and the recent addition of Tabuk in North Hejaz. I'm already undoing some of these changes.

The tendency of CP funding Otto also makes a quick fix difficult: if Otto becomes too weak, he will be permanently dependent on funding; if he becomes strong enough to not be dependent on allied funds, his allies may fund him anyway and create a monster.
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