11.10.2011 - 18:56
I expect they would work well with population casualties.
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12.10.2011 - 11:24
Serriously we should be able to build Nukes. It'd make the game more interesting and destructive. (Destruction=Fun):banger:
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13.10.2011 - 17:48
... They're rare units bro. Plus nukes, (If population casualties are implimented) would be a huge bomb. If we could build nuke then every single fuck with a 50K game would just choose a small country then blow the living shit out of everyone.
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14.10.2011 - 00:29
Maybe one would have to declare a "nuclear war" on a specific person waiting 1 turn before permission to them them. Anti air would actually be usefully. One anti air in a city COULD stop a nuke. They could be great for missile defence. Mukes could be prohibitively expensive. Maybe 2000 per nuke or something like that? Or maybe 3 different sizes of nuke, each with bigger range and damage but higher price?
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14.10.2011 - 04:22
If they ever did implement this, I think it would be funny to also put in the UN and have players vote on banning nukes. Though I disagree with having nukes implemented, since there are missile rares (which are seemingly broken, I used an afterwind on a city with 10 militia and it killed 7)
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21.10.2011 - 06:57
All nukes would do is screw things up *latejoiner joins late in 50k game* 'loolololol!' *latejoiner blows up everything up with spammed up nukes* this would happen too many times
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