23.08.2014 - 08:50
Hi! I have this idea that might help make some games a bit more realistic, being on the defense a bit easier, and walls more critical in gameplay. Suppose that when you wall off something, maybe make a fixed range around the wall a sort of "fog of war" and hide the numbers of stacks on enemy units. Things like this would make walls incredibly more important, such as deceiving an offensive player without them knowing the size of the stack in a walled city. It also makes it much more important to break walls to get better intelligence on your enemy. This could be very helpful for players of WWII with Britain, making a German player have to make careful decisions on the placement of their invasion. Radar was a very key role in knowing the Nazi formations and movements in the battle of Britain, especially without the nazis having full knowledge of British formation sizes and movements. I think that this idea is realistic because with troops guarding in a wall formation, they wouldn't allow reconnaissance to take place, or atleast notify other troops about an incoming recon. So, what do you guys think? Support this, change some aspects, or think this is the most god awful idea?
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23.08.2014 - 19:27
Not a bad idea... but it would dramatically change the game. Maybe as an option?
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27.08.2014 - 15:00
I didn't know a human can see a far away object from berlin to london Lol, maybe they have spies to see pass walls
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27.08.2014 - 15:38
Satelites, spy networks bla bla
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27.08.2014 - 18:30
Support goblin cause he's my goblin brother
---- It's not the end.
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