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Napisano od BASED Ironail, 24.05.2011 - 16:11
~PREFACE~

This post and those that follow, as I chronicle my perennial struggle against Perfect Defence, will contain a lot of whining, a lot of hate and a lot of buttfrustration directed at Perfect Defence strategy (PD). Take it with a grain of salt, if you please. I'm a renowned troll in these parts.

That being said, I've had enough of being dismantled by easy-mode PD users who just patiently sit in their cities, dismantling wave after wave of attacks directed at them, and then casually walk all over you with that cheap, hated unit: Infantry. I myself would never stoop so low as to play the damn thing myself; thus, I've decided to try every other strat in turn against some of the best PD players I know (in fact, if you want fairly easy SP, drop me a message and we'll duel. The only condition is that you have to use PD, and that we're in Europe or Europe+)



1. Know thine Enemy

PD relies almost exclusively on infantry spam (transports notwithstanding). They won't use destroyers, tanks or bombers, since these have nerfed stats. Perhaps later on in game, some use Marines, but I've rarely seen this happen. Fully upgraded and with a general, infantry are LETHAL. They have the highest defence of purchasable units in game, along with enough attack to seriously worry anyone who isn't playing a very defensive strat themselves. 10 PD infantry can take out 10 neutral militia (without a general): the PD player will expand pretty much as fast as most other strats. Don't kid yourself, as I did, into thinking they have any sort of handicap when compared to using normal infantry. They don't. The infantry is fast, it's resilient, and above all: dirt cheap.


2. Journal Entries

In all of the below entries, the map is always Europe. Starting funds were 5000, and the opposing player was naturally using PD. The name of the entry is the strat I used. I will update more once I get through the different strats.

A) Guerilla Warfare

Me: Greece, Him: Ukraine. He was on his way to winning a clean victory before disconnection issues plagued him. Controlled Athens and two of my cities. Had this been a capture capital game, he would've won it before getting disconnected. (It was a country capture). My militia couldn't do anything against PD infantry inside cities (5 atk vs. 8 defence, I need more than twice as many miltia to beat them). The marines I had time to make (8 attack) had to get past defence lines, which is a perfectly valid way to fight against GWF. I have concluded before, and this match served to prove it, that Guerilla Warfare is possibly the worst strat to use against PD. Slow development, weaker or more expensive units.


B) Blitzkrieg

Me: Denmark, Him: Greece. Result: victory to Greece.
Very tight match. My quick expansion power helped me never run out money, but the -2 defence was a great setback. It forced me to use defence lines around every capital, or I would lose it. Turkey/Greece is a total of 4 high pop. cities, or 32 units on reinforcement week. I could've tried an alternative approach: attacking him in those critical first weeks (1-4) instead of expanding to Ukraine, Poland, France...
My tanks could do nothing: 16 tanks lost to 16 infantry at some point in Rome (12 infantry died - that's a 25% survival rate for him). I resisted for a while, mainly due to skilled defence-lining in central Europe with my faster militia. bombers were not really an option, but I should've used more to break up his defence lines. Having long range is cool.
Will definitely try Blitzkrieg again, I was close. Next up: Great Combinator
07.08.2013 - 08:05
Interesting...
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10.06.2014 - 18:54
Napisao Chess, 06.08.2013 at 16:54

Napisao Milkyy, 06.08.2013 at 16:50

Napisao Chess, 06.08.2013 at 08:54

Napisao Milkyy, 06.08.2013 at 08:25

10 PD infantry can take out 10 neutral militia (without a general)

..wut...


50% chance.
It all depends on how nice crits you get.
I have onced experienced that one GC Tank + Gen killed 8 Infantries. Happened in a CW if I remember right.
Very uncommon but it can happen.


Not 50% it's very unlikely that 10PD inf beat 10 neutral militia. It can only if you send 15-20 inf, then it's possible. But just 10vs10 it's very unlikely. Only with IF it's normal. Cause also in your example, you didn't send 1 tank and gen... Cause thats impossible xD

1.) No 50 % isnt unlikely. Its 40 atk vs 40 def.

2.) I did send more however I only lost one tank and killed 8 infantry.


Not 50% chance, Infantry have 5/100 critical vs 0/100 criticals. So while larger stacks, More important criticals.

I think is more that 50%
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11.06.2014 - 01:39
Napisao Aristosseur, 24.05.2011 at 18:11




Aristo, wait how'd you get that thing? like teh pic with the units and then u can include upgrades and general stack???
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"My words are my bullets."-John Lydon


Spart is love
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11.06.2014 - 07:03
Napisao bullet86, 11.06.2014 at 01:39
Aristo, wait how'd you get that thing? like teh pic with the units and then u can include upgrades and general stack???

http://atwar-game.com/home/units.php
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"Whenever death may surprise us, let it be welcome if our battle cry has reached even one receptive ear and another hand reaches out to take up our arms".
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11.06.2014 - 12:05
Lol i had googled more than a half year for "afterwind units"
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"War is nothing but a continuation of politics with the admixture of other means."
― Carl von Clausewitz
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11.06.2014 - 23:29
Napisao Lemonade, 11.06.2014 at 12:05

Lol i had googled more than a half year for "afterwind units"

Lol'd.
----
"My words are my bullets."-John Lydon


Spart is love
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18.06.2014 - 10:32
Tbh your picks suck hard against his ... And actually Guerrilla Warfare is the best counter strategy against PD you stated it was expensive ... It is actually waaaay cheaper than perfect defense and is a quantity over quality strategy ofcourse it will take twice as much to take out a stack of PD infantry or even a smaller stack ... You just did too many mistakes sorry
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18.06.2014 - 16:05
 Htin
PD's infantry is strong with air tran
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Hi
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22.07.2014 - 01:25
GW beats PD in the long run, PD can beat GW on the initial rush. If PD player starts beside GW country PD wins. In a game with more turns, PD will succumb to the multi-frontal attacks that GW could have.
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22.07.2014 - 10:34
Napisao RainBow!, 22.07.2014 at 01:25

GW beats PD in the long run, PD can beat GW on the initial rush. If PD player starts beside GW country PD wins. In a game with more turns, PD will succumb to the multi-frontal attacks that GW could have.


Rainbow the wise, Rainbow the stronk
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"Do not pray for an easy life, pray for the strength to endure a difficult one"
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19.08.2014 - 16:25
DS the shit outta pd=problem solved
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Deutsch überwältigt

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19.08.2014 - 16:32
 Htin
Napisao Richthofen, 19.08.2014 at 16:25

DS the shit outta pd=problem solved

that depends on whether a pd player will use tankks on the ds player. since pd infatry are cheap. and upgrades make
pd > Ds.
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Hi
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21.08.2014 - 00:29
Napisao Htin, 19.08.2014 at 16:32

Napisao Richthofen, 19.08.2014 at 16:25

DS the shit outta pd=problem solved

that depends on whether a pd player will use tankks on the ds player. since pd infatry are cheap. and upgrades make
pd > Ds.

and eventually there comes a point when i can get so many pd infantry that DS cant keep up since DS is expensive
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21.08.2014 - 08:42
3 year old thread before pd was nerfed to its current form.
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21.08.2014 - 11:29
...and then along came the Sage of Six Paths wielding mighty GW Jutsu and rapes PD - DS - SM - Blitz - LB - IF - IMP - RA - GC - NC.

Long live GW, which can definitely wreck PD any day.
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"Do not pray for an easy life, pray for the strength to endure a difficult one"
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21.08.2014 - 14:49
 Htin
Napisao Dr Lecter, 21.08.2014 at 11:29

...and then along came the Sage of Six Paths wielding mighty GW Jutsu and rapes PD - DS - SM - Blitz - LB - IF - IMP - RA - GC - NC.

Long live GW, which can definitely wreck PD any day.

gw is strong with lots of times to play in. but it's slowness in expansion is it drawback, since transport are
expensive
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Hi
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21.08.2014 - 16:28
Napisao Permamuted, 21.08.2014 at 08:42

3 year old thread before pd was nerfed to its current form.

Don't forget GW has been nerfed since then also (I think it used to have -10 cost to militia and +2 militia attack)
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10.11.2014 - 03:51
Napisao BASED Ironail, 19.06.2011 at 19:05

Napisao Hugosch, 16.06.2011 at 07:55
gg Philipho: I think I can easily say that you are the hardest opponent I ever played against.


D: but you said that to me too.

Hugosch lies to all of us D:
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Napisao Guest14502, 11.10.2014 at 09:44

Waffel for mod 2015
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10.11.2014 - 16:34
GW remains entirely capable of beating a Perfect Defense user.

Ultimately, it's a lack of creativity in the use of GW (on a europe+ extra cities map) that results in people's assumptions.

Although, as always, as a rule:

GW can never survive a rush. Ever. Never ever ever.
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"Do not pray for an easy life, pray for the strength to endure a difficult one"
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