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Napisao Htin, 12.06.2019 at 01:39
The reason this game is dying is because of the sp multiplier Disable it or delete it. Nobody going to play this game with that stupid shit on. I will say that taking the sp multiplier away can increase the number of gamer by reviving Roleplay. This game need top DIVERSIFY. Am I against competitive game ? no, I am trying to say that buy supressive RP game we are denying AT-war potential to grow. I aint going to play a game where the sp multiplier is 25%, I probably have to make lots of unit and only get a small percentage of sp because it's not the world map.
no, it's necessary to nuke maps that are quite obvious SP farms(which have been made and been abused by players in the past). Right now it's not even possible to delete html5 maps (for some reason, I can't delete any of my html5 maps) so just outright deleting the sp farm map is out of the question so sp multiplier is necessary to subvert that. Unless you're going to start banning people for making SP farm maps which will only hurt games player base even more I think the SP multiplier is necessary.
Just to add to EJR's sound reasoning, the process of determining what the particular SP multiplier is based on the standard world map, with a bias downwards in the rounding. Mods can view the average SP per turn and per game of any given map, and use the multiplier to make it roughly ≤ to the world map. If you see an SP multiplier at 25%, it means the map tends to give 3-4x the SP of the world map by turn 50. Therefor, it wouldn't make sense to raise it to 100%, as people would simply play the map to farm SP.
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